Make Something that Does Something


Make Something that Does Something

DESIGN CHALLENGE:
Using littleBits and classroom materials, follow the design process to build something that does something.

Duration: 3-5 40-minute classes

GRADE LEVEL
Elementary (ages 8-10)

DIFFICULTY
Beginner

SUBJECT
Art/Design
Engineering

MODULES & ACCESSORIES USED (18)
fan (1)
slide dimmer (1)
roller switch (1)
branch (1)
dc motor (1)
buzzer (1)
long led (1)
light sensor (1)
bargraph (1)
button (1)
dimmer (1)
power (1)
pulse (1)
vibration motor (1)
servo (1)
sound trigger (1)
bright led (1)
battery + cable (1)

LESSON GUIDE

STEP 1 : Design Process
Make Something that Does Something1

1. Explore and learn how to create basic circuit combinations with littleBits.
2. Brainstorm and plan what to create, using a minimum of a blue (power), a pink (input), and a green (output) module in some way.
3. Design and build this engineering project, troubleshooting and redesigning as necessary.
4. Share by making a brief video of your creation in action.
5. Reflect on your experience.